Tekken 3 is the third installment in the popular Tekken fighting game
series. It was released on Arcades in March 1997, and for the PlayStation in
mid-1998. A simplified "arcade" version of the game was released in
2005 for the PlayStation 2 as part of Tekken 5's Arcade History mode. The
PlayStation version is considered by some as one of the greatest games of its
genre.
It was the first game
released on Namco System 12 hardware (an improvement to the original two Tekken
games, which used System 11). It was also the last installment of the series
for the PlayStation
Gameplay
Tekken 3 maintains the
same core fighting system and concept as its predecessors, but brings many
improvements, such as significantly more detailed graphics and animations,
fifteen new characters added to the game's roster, more modern music and faster
and more fluid gameplay.
Perhaps the most
noticeable change from Tekken 2 fight system is movement reform - whereas the
element of depth had been largely insignificant in previous Tekken games (aside
from some characters having unique sidesteps and dodging maneuvers), Tekken 3
added emphasis on the third axis, allowing all characters to sidestep in or out
of the background by lightly pressing the arcade stick (or tapping the
controller button in the console version) towards the corresponding direction.
Another big change in movement was that jumping was toned down, no longer
allowing fighters to jump to extreme heights (as was present in previous
games), but keeping leaps to reasonable, realistic heights. It made air combat
more controllable, and put more use to sidestep dodges, as jumping no longer
became a universal dodge move that was flying above all of the ground moves.
Other than that, the improved engine allowed for quick recoveries from
knock-downs, more escapes from tackles and stuns, better juggling (as many old moves
had changed parameters, allowing them to connect in combo-situations, where
they wouldn't connect in previous games) and extra newly-created combo throws.
Tekken 3 was the first
Tekken to feature a beat 'em up Streets of Rage style minigame called Tekken
Force, which pitted the player in various stages against enemies in a
side-scrolling fashion. If the player succeeds in beating the minigame four
times, Dr. Bosconovitch would be a playable character (granted that you defeat
him first). This was continued in Tekken 4 and succeeded by the Devil Within
minigame in Tekken 5 - but Boskonovitch was dropped as a playable character
after Tekken 3. There is also a minigame called Tekken Ball, similar to beach
volleyball, where one has to either "charge" a ball (hit the ball
with a powerful attack) to hurt the opponent or try to hit the ball in such a
way that it hits the ground in the opponent's area, thus causing damage.
Story
Heihachi Mishima,
meanwhile, has established the Tekken Force, an organization dedicated to the
protection of the Mishima Zaibatsu. Using the company's influence, Heihachi is
responsible for many events that have ultimately led to world peace. However,
while on an excavation in Mexico, a squadron of Heihachi's Tekken Force is
attacked and vanquished by a mysterious being. The only surviving soldier
manages to relay a brief message to Heihachi, describing the perpetrator as an
"Ogre" or a "Fighting God". Heihachi and a team of soldiers
investigate, with Heihachi managing to catch a glimpse of the culprit. After
seeing the Ogre character, Heihachi's long dormant dream of world domination is
reawakened. He seeks to capture Ogre to use him for this goal.
Soon after, various
martial arts masters begin disappearing from all over the world, and Heihachi
is convinced that this is Ogre's doing. In Yakushima, Jun starts to feel the
presence of Ogre approaching her and Jin. Knowing that she has become a target,
Jun tells Jin about Ogre, and instructs him to go straight to Heihachi should
anything happen. Sometime after Jin's fifteenth birthday, Ogre does indeed
attack. Against Jun's wishes, Jin valiantly tries to fight Ogre off, but Ogre
brushes him aside and knocks him unconscious. When Jin reawakens, he finds that
the house has been burned to the ground, and that his mother is missing and
most likely dead.
Driven by revenge, Jin
goes to Heihachi and tells him everything. Jin begs Heihachi to train him to
become strong enough to face Ogre again. Heihachi accepts.
Eventually, the
tournament leads to the final confrontation between Jin and the God of
Fighting. Paul Phoenix was successful in defeating Ogre, however, he leaves
after winning the match. Unknown to him at the time, Ogre is able to transform
into a much more powerful "true" form, known to the players as
"True Ogre". When Jin arrives, he is confronted by this True Ogre
form and begins the fight. The battle rages for hours, until Jin finally
emerges the victor and Ogre completely dissolves. Moments later, Jin is gunned
down by a squadron of Tekken Forces led by Heihachi, who, no longer needing
Jin, finishes the job personally by firing a final shot into his grandson's
head.
However, Jin, revived by the Devil Gene within him (because after Jin's mother had gone missing following an attack from Ogre, Devil returned, branded Jin's left arm with a mark, possessing him), reawakens and makes quick work of the soldiers, turning his attention to Heihachi and literally smashing him through the wall of the temple. Heihachi survives the long fall, but Jin, in mid-air, sprouts black, feathery wings and strikes Heihachi one last time. He then flies off into the night, leaving his bewildered grandfather staring after him.
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